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Board Game Design is a lot like Screenwriting
Coming soon...
BOARD GAME DESIGN
SCREENWRITING
Starts with an idea (mechanics or theme) and usually has a story.
Starts with an idea (fiction or based on real life) and has a story
The pros advise that it's all about the story.
The pros advise that it's all about the plot.
The fans say they want games of with a particular mechanic or theme or great art.
The fans say they want movies with a particular star or genre.
The general public wants another re-skinned Monopoly or Uno.
The general public wants anything that doesn't push Hollywood's political agenda.
Testing starts with playtest to determine whether it works at all, then later to blind testing for refinements and crowd pleasing.
Testing starts with table reads to determine whether it works at all, then later to filming a scene for refinements and crowd pleasing.
Should be geared towards a particular target audience.
Should be geared towards a particular target audience.
Sell sheets, web sites, networking, contests and social media.
Sell sheets, web sites, networking, contests and social media.
Designers tend to be programmers, engineers, and geeks.
Writers tend to be shy readers, artsy film buffs, and geeks.
Designers tend to be programmers, engineers, and geeks.
Writers tend to be shy readers, artsy film buffs, and geeks.
Success depends not only on the quality of the game, but on whether you can pitch it well.
Success depends not only on the quality of the script, but on whether you can pitch it well.
Beginners tend to miss the value of good rule writing and blind playtesting.
Beginners tend to miss the value of good format, spelling, and grammar.
If you can get a publisher to take a copy of your prototype, there is a good chance it will sit on their shelf unplayed.
If you can get a producer to take a copy of your script, there is a good chance it will sit in their slush pile.
What the general public wants: A simple re-skinned Monopoly or Uno.
What the general public wants: Something original without Hollywood's political agendas.
What publishers give them: Another version or expansion for the big hit game that made a lot of money.
What producers give them: Another re-make or sequel for the big hit movie that made a lot of money.
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